© 2018 OBD Software
WINGS OVER THE REICH (‘WOTR’) History of Changes
UPDATE version - V1.8 10 December 2018 Download: click icon Size: 150 MB (157,340,434 bytes)
INSTALL INSTRUCTIONS FOR UPDATES Download the required update /patch, and save it to a folder on your hard drive. Make sure it has fully downloaded (check the size is correct). Then open the downloaded zip file. You must "Extract" or copy the file inside the zip to a new folder location on your hard drive - do NOT try to run it from within the zip. IMPORTANT: Make sure you exit Wings Over The Reich (‘WOTR’) completely if it is running. In Windows Explorer browse to the folder you extracted the file to, and double click on the new update patch file to install the patch. (Windows 10 : if you get a pop up titled "Windows protected your PC" click on "more info" and then click "Run Anyway" to run it). Follow the prompts to install. Once completed successfully run WOTR via the new ‘Wings Over The Reich’ icon on the desktop. WOTR will launch. Go to Workshop menu and check the version at the bottom right of the workshops screen it should say Version: WOTR Phase 1 V1.8 Important: Remove any 3rd Party “MODS” if you have some installed, then install this new update. Optionally, afterwards re-apply any Mods but only if they are compatible (check with the MOD author).
The latest patch always includes ALL previous updates Newest additions shown first: 10 December 2018 Contents and Improvements WOTR V1.8 1) Improved aircraft collision avoidance. 2) Reduced number of fighters that can attack the same enemy aircraft. 3) Improved multi-skin error logging - improved multi-skin application software - Skins will now be applied to as many aircraft in A and B flight as possible as opposed to stopping on the first one that has an error (skin missing incorrect name etc). - Skins with missing accompanying damage skins will no longer be applied and vice versa. 4) Revised BF110 FM - it is now less manoeuvrable. 5) Hurricane MKIa model mapping tweaks to allow new skins to work properly. 6) Fixed an issue that prevented Scramble Missions flight time from being tallied up in Pilot Total Flight Time 7) Increased Air Activity around Players Target 8) Increased Bomber formation sizes for the assault phases of BoB. (‘Attack on Fighter Command ‘ onwards) 9) Increased 109 Escort Flights for assault Phases of BoB 10) Reduced 40mm Flak gun RoF 11) Added and updated over 280 new squadron skins for Hurricane aircraft. Also includes all of the previous ; 21 November 2018 Contents and Improvements WOTR V1.7 1) Implemented Player squadron skin support for up to 11 AI unique skins in the players squadron flights - additional to the player’s aircraft skin. These are applied across both A and B Flights of the player’s squad. Skins can be made for this by the WOTR community, some are under way currently see the next item below. Also see further below after 4) for a more detailed explanation on this for skinners. 2) Included in this patch are over 160 unique individual Hurricane MKIa squadron skins! These are in squadron ‘sets’ and will work with the above new feature. Robert Wiggins and Nolan Bryant have worked hard to complete these squadrons so far, for use with the above new feature. Many thanks! Hurricane squadrons included currently able to use this new feature : RAF 1, 17, 32, 43, 56, 79, 85, 87, 111, 145, 151. Other squadrons will just use defaults and their AI flight members will use the same skin as before until more skins are made. More plus Me109 to follow if all goes well. 3) Fixed a bug in the manual enlistment screen that prevented the selection of another squad if the player tried to enlist in a squad that was not operable. 4) Hurricane MKIa minor model tweak. More information on item 1) : In addition to the player’s aircraft skin, 11 unique squadron aircraft textures/skins can now be auto-assigned to the players squadron aircraft. The player's flight (B Flight) aircraft will be assigned unique skins first. Non-used available player squadron skins will also populate ‘A’ Flight too in the current mission. They are assigned by the WOTR ‘manager’ automatically based on the squadron name. EXAMPLE: Using RAF 56 SQUADRON as an example you would need these texture/skins available in C:\OBDSoftware\WOTR\OBDWW2 Wings Over The Reich\campaigns\CampaignData\Skins folder (the default is shown) : Hurricane_MKIa_RAF 56 USC.dds Player skin. The first skin alphabetically is auto chosen that matches “Hurricane_MKIa_RAF 56..” Note no “PL” in the name. Hurricane_MKIa_RAF 56 USC_damage2.dds - all skins must have matching damage2.dds Hurricane_MKIa_A0_RAF 56.dds WINGMAN aircraft skin Hurricane_MKIa_A0_RAF 56_Damage2.dds Hurricane_MKIa_A1_RAF 56.dds AI pilot # 1 (B Flight, or A Flight) Hurricane_MKIa_A1_RAF 56_Damage2.dds … up to … Hurricane_MKIa_A9_RAF 56.dds AI pilot # 9 (B Flight, or A Flight) Hurricane_MKIa_A9_RAF 56_Damage2.dds Hurricane_MKIa_AP_RAF 56.dds Spare - used for any remaining B or A flight AI aircraft that Hurricane_MKIa_AP_RAF 56_damage2.dds have no Ax skin available - or - when all available squadron skins with the current number of aircraft in A and B Flights. More skins need to be created of course to cover all squadrons, and if all goes well for ME109 squadrons too. Others may make their own skins as long as they are created in a similar. This patch of course Includes all previous patches as below: 2 November 2018 Contents and Improvements WOTR V1.6 1) Implemented Defensive manoeuvres for straggling bombers: Note: a) Bombers will try to stay in formation to maintain strength in numbers - thus they will rely initially on mutual defensive fire and hold formation as long as possible. b) Once they have decided to flee and or break formation, stragglers that are attacked, will try to evade in random directions. c) They will not always evade - they have to have seen the enemy coming and have sufficient control to do evasive manoeuvres as well as sufficient morale and skill levels. 2) Changed the Campaign System to generate slightly more flights in the players region of ops. 3) Enabled ‘Heavy’ campaign density for those with high end PCs. 4) Hurricane MKIa texture mapping issue fixed 5) Fixed an issue that resulted in 'unknown' aircraft being reported in Mission Details for AI pilots. 6) Fixed an issue with the Ju88 damage system IDs (no effect in runtime that player would notice) 19 October 2018 Contents and Improvements WOTR V1.5 Contents and Improvements WOTR V1.5 1) Fixed an issue with the new AP craft engine sounds. 2) Fixed a text display issue in the campaign duty roster interface when the player selects the new 'Never Leads' mode. 16 October 2018 Contents and Improvements WOTR V1.4 1) Improved Low level LODs for Heinkel and Hurricane 2) ME109 - (1) Fixed typo on Instrument panel, also minor improvements for night instruments. - (2) Removed Iron Sight view to allow quicker F6 toggle from front view to gunsight. 3) Implemented 'AP' aircraft for player squadron AI craft to have a unique skin if available (see notes below) Update 22 November 2018: This was improved drastically with update V1.7 see above for that info 4) Hurricane MKIa improved Boost dial anim to show 3lb and 6lb boost. WEP unchanged gives full boost. 5) Aircraft now stop in place correctly when colliding with tall buildings. 6) Ground Object Collisions Revised: The hardness of the ground object that the aircraft is colliding with is now taken into account together with the speed of impact. 7) Damaged Prop Strike sound should no longer play in a loop when craft comes to a halt with prop in contact with ground. 8) Increased the Patrol area from 20km to +-30 km (to help with AI deciding to land at certain waypoints as opposed to loiter an area etc). 9) Implemented a 'Player Never Leads' option in Workshops. Notes for point 3 : Now auto deployed Squadron skins are deployed to player, and a different skin to flight members if available in the Skins folder (…WOTR\OBDWW2 Wings Over The Reich\campaigns\CampaignData\Skins) Example: For flight members skin to be auto deployed when you are in the Hurricane they need to be called (using RAF 17 as an example): Hurricane_MKIa_ AP _RAF 17.dds Hurricane_MKIa_ AP _RAF 17_damage2.dds (for damage) (these will be auto assigned only to player’s flight members. For player skin to be auto deployed: Hurricane_MKIa_RAF 17.dds Hurricane_MKIa_RAF 17_damage2.dds (for damage) They can both be different. We hope to have more skins available in the future. Other Hurricanes in the theatre will use the default skin. Note does not give unique skins to all flight members just auto deploys a different skin to the player. Note a player you can still choose another custom skin in QC screen (or Campaign stores/‘workshop area, or when in mission briefing). Update 22 November 2018: This was improved drastically with update V1.7 see above for that info. Also includes all the following previos patches; Contents and Improvements WOTR V1.3 : 1) Fixed a naming issue with the German Cross Medal. 2) Fixed some skin mapping issues with the Hurricane. 3) ME109 mixture control is now automatic at the aircraft level - users no longer need to change the workshops Auto Mixture setting to achieve this for the 109. and of course includes ALL previous updates: 24 September 2018 Contents and Improvements WOTR V1.2 : 1) Revised Radio sounds for 'indistinct' enemy spotted direction calls. 2) Revised Hurricane MKIa Gun reticule. 3) Increased volume of open canopy wind sound and revised. 4) Fixed an issue that prevented the wooded areas in England from rendering. 12 September 2018 Contents and Improvements in WOTR V1.1 : 1) Fixed Wheel Contact Points on Hurricane and some minor BF109 cockpit model tweaks. 2) Revised 303 gun sounds. 3) Revised Bailout sound. 4) WOTR Key Bindings improvements (V1.5d): a) Increased dead-band for axis recognition when binding, to take into account that users often do not calibrate their joysticks or rudder bars etc b) Implemented an Axis 'Invert' Function to reverse the axis action. (Left click the axis and press the Advanced button - the Invert button makes the scale negative) c) Automatically removes trailing spaces in the Device ID name for the VKB Joysticks (such as VKBsim Gladiator, VKB Gunfighter Vintage) and clones (Ravcore Javelin etc), also VKB Throttles and Rudder Bars - users of these devices must 'Reset to Default' then rebind and finally 'Save' again to fix the issue. 5) Incorporated the Key Guide - see the \OBDSoftware\WOTR\documentation folder - (default location) its also available for download on the Support page on this website. 6) Fixed a Quick Combat issue that under certain circumstances caused the game to crash when selecting bombers and load-outs in the Players second flight. 7) Updated DX9 Shaders - Fixes some stability issues and resolves some specular mapping limitations.

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WINGS OVER THE REICH UPDATES AND DOWNLOADS

See below History of Changes below for a list of what is new in this patch.
© 2018 OBD Software
WOTR Update V1.8 is now available please see the full screen website via a desktop PC or laptop to actually download them.

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The Latest patch always includes ALL previous updates) Newest additions shown first: 3 December 2018 Contents and Improvements WOTR V1.8 1) Improved collision avoidance of aircraft. 2) Reduced number of Fighters that can attack the same Enemy Aircraft. 3) Improved multi-skin error logging - improved multi-skin application software - Skins will now be applied to as many aircraft in A and B flight as possible as opposed to stopping on the first one that has an error (skin missing incorrect name etc). Skins with missing damage skins will no longer be applied and vice versa. 4) Bf 110 C4 flight model - reduced performance, roll rate and climb rate reduced. 5) Hurricane model mapping tweaks. 6) Fixed an issue that prevented Scramble Missions flight time from being tallied up in Pilot Total Flight Time. 7) Increased Air Activity around Players Target 8) Increased Bomber formation sizes for the assault phases of BoB. 9) Increased 109 Escort Flights for assault phases of BoB. 10) Reduced 40mm Flak gun RoF. 11) Added and updated many new squadron skins for Hurricane aircraft. also includes all the previous patches; 21 November 2018 Contents and Improvements WOTR V1.7 1) Implemented Player squadron skin support for up to 10 AI unique skins in the players squadron flights, across both A and B Flights See below 2) Included over 160 individual aircraft skins for Hurricane Squadrons to work with 1) Thanks to Robert Wiggings, and Nolan Bryant! 3) Fixed a bug in the manual enlistment screen that prevented the selection of another squad if the player tried to enlist in a squad that was not operable. 4) Hurricane MKIa minor model tweak. Regarding item 1): 11 unique player flight skins auto assigned to the aircraft in the player's flight (B Flight) and any non-used skins will also populate A Flight (assisting flight if used in the current mission). Additional to the player aircraft skin... skins can be assigned to all the player flight (B Flight), plus some or all of A flight: skins with _A0 = Wingman aircraft skin ... skins with _A1 to _A 9 = player flight AI skins. skins with _AP = remaining default squadron skin for any other flight craft Using RAF 56 SQUADRON as an example you would need these texture/skins in : C:\OBDSoftware\WOTR\ OBDWW2 Wings Over The Reich\campaigns\ CampaignData\Skins folder Hurricane_MKIa_RAF 56 USC.dds Player skin no need for “PL” in the skin name . Hurricane_MKIa_RAF 56 USC_damage2.dds and associated wingman. Hurricane_MKIa_A0_RAF 56.dds WINGMAN aircraft skin Hurricane_MKIa_A0_RAF 56_Damage2.dds etc Hurricane_MKIa_A1_RAF 56.dds B Flight AI pilot # 1 Hurricane_MKIa_A1_RAF 56_Damage2.dds Hurricane_MKIa_A2_RAF 56.dds B Flight AI pilot # 2 Hurricane_MKIa_A2_RAF 56_Damage2.dds .....and ..A3, A4 etc up to... Hurricane_MKIa_A9_RAF 56.dds B Flight AI pilot # 9 Hurricane_MKIa_A9_RAF 56_Damage2.dds Hurricane_MKIa_AP_RAF 56.dds AP = Spare, used for B or A flight when no Ax skins exist - or available skins have been used up with the current number of aircraft in A and B Flights. It will be then applied to any remaining flight aircraft. Hurricane_MKIa_AP_RAF 56_damage2.dds Basically as your flight numbers will vary, so any remaining unused skins from A1 to A9 they are not used in your B flight are then used for A Flight. Any other non-player squadron aircraft in the theatre use a different. We just need the skins to be created - coming soon if all goes well…. This patch of course Includes all previous patches as below: 2 November 2018 Contents and Improvements WOTR V1.6 1) Improved straggling bombers behaviour - now with more defensive moves when fighters press home an attack. Note: a) Bombers will try to stay in formation to maintain strength in numbers - thus they will rely initially on mutual defensive fire and hold formation as long as possible. b) Once they have decided to flee and or break formation, stragglers that are attacked, will try to evade in random directions. c) They will not always evade - they have to have seen the enemy coming and have sufficient control to do evasive manoeuvres. 2) Changed the IDCS™ (Immersive Dymanic Campaign System) weighting to generate more flights in the players region of ops and less in outlying areas to give better immersion. 3) Enabled ‘Heavy’ campaign density for those with high end PCs. 4) Hurricane MKIa fixed a small texture mapping issue. 5) Fixed an issue that resulted in unknown aircraft being reported in mission Details. 6) Ju88A1 - fixed DM issue (internal fix, did not cause any known issue in sim). …. and of course includes ALL previous updates: Contents and Improvements WOTR V1.5 1) Fixed an issue with the new AP craft engine sounds 2) Fixed a display issue in the campaign duty roster interface when the player selects the new 'Never Leads' mode. 15 October 2018 Contents and Improvements WOTR V1.4 1) Improved LODS (Lower Level of Detail) for Heinkel and Hurricane to improve performance. 2) ME109 - (1) Fixed typo on Instrument panel, also minor improvements for night instruments. (2) Removed Iron Sight view to allow quicker F6 toggle from front view to gunsight. 3) Implemented 'AP' aircraft for player squadron AI craft to have a unique skin if available (see notes below) 4) Hurricane MKIa improved Boost dial animation to show 3lb and 6lb boost. WEP unchanged gives full boost. 5) Aircraft now stop in place correctly when colliding with tall buildings. 6) Ground Object Collisions Revised: The hardness of the ground object that the aircraft is colliding with is now taken into account together with the speed of impact. 7) Damaged Prop Strike sound should no longer play in a loop when craft comes to a halt with prop in contact with ground. 8) Increased the Patrol area from 20km to +-30 km (to help with AI deciding to land sometimes at certain way-points). 9) Implemented a 'Player Never Leads' option in Workshops. 2 October 2018 Contents and Improvements WOTR V1.3 : 1) Fixed a naming issue with the German Cross Medal. 2) Fixed some skin mapping issues with the Hurricane. 3) ME109 mixture control is now automatic at the aircraft level - users no longer need to change the workshops Auto Mixture setting to achieve this for the 109. 24 September 2018 Contents and Improvements WOTR V1.2 : 1) Revised Radio sounds for 'indistinct' enemy spotted direction calls. 2) Revised Hurricane MKIa Gun reticule. 3) Increased volume of open canopy wind sound and revised. 4) Fixed an issue that prevented the wooded areas in England from rendering. 12 September 2018 Contents and Improvements in WOTR V1.1 : 1) Fixed Wheel Contact Points on Hurricane and some minor BF109 cockpit model tweaks. 2) Revised 303 gun sounds. 3) Revised Bailout sound. 4) WOTR Key Bindings improvements (V1.5d): a) Increased dead-band for axis recognition when binding, to take into account that users often do not calibrate their joysticks or rudder bars etc. b) Implemented an Axis 'Invert' Function to reverse the axis action. (Left click the axis and press the Advanced button - the Invert button makes the scale negative) c) Automatically removes trailing spaces in the Device ID name for the VKB Joysticks (such as VKBsim Gladiator, VKB Gunfighter Vintage) and clones (Ravcore Javelin etc), also VKB Throttles and Rudder Bars - users of these devices must 'Reset to Default' then rebind and finally 'Save' again to fix the issue. 5) Incorporated the Key Guide - see the \OBDSoftware\WOTR\documentation folder - (default location) its also available for download on the Support page on this website. 6) Fixed a Quick Combat issue that under certain circumstances caused the game to crash when selecting bombers and load-outs in the Players second flight. 7) Updated DX9 Shaders - Fixes some stability issues and resolves some specular mapping limitations.